Inconsistent crash when teleporting back to overworld
Iris-xii opened this issue ยท 4 comments
Modpack Version
Enigmatica 6 0.5.13
Describe your issue.
I don't expect this to go anywhere, since I'm not able to reproduce it on demand, and it might be caused by something present in only my world. It definitely happens, though.
- Go to the nether
- Teleport back to the overworld
- The game sometimes crashes. A restart helps sometimes, other times it just crashes again.
Crash Report
https://gist.github.com/Iris-6/7d9ae4e4f0f625292767d8a189790c4c
Latest Log
No response
Have you modified the modpack?
No
User Modifications
The pack was unmodified when the crashes happened. Right now I removed roadrunner (since it seems to show up in the crash log) but I have no idea whether it's causing those issues or not. As the crash is rather inconsistent, I might not be able to tell whether it ends up working
Did the issue happen in singleplayer or on a server?
Singleplayer
Thank you for the report, I will investigate the issue.
@MaxNeedsSnacks would you like this on the RR tracker or is here fine?
Would it be possible to somehow reproduce this with catchBlockRenderExceptions
disabled in CCL's config? I'd like to see a crash report without that as the stacktrace mentions this line indicating CCL ran into some sort of error while rendering a block model (which might be related to the crash)
I've had a crash that LOOKS like this one. In that it says 'batching chunks' also. Roadrunner was disabled at the time of the crash, and I didn't teleport back from anywhere.
Might be a whole new thing. If it is, then I have no leads on it. If it is however related, could be useful information? It happened in a different way. The logs just "look similar" and I don't understand the entirety of them, so it's possible that it's completely random information that I'm about to spew. If it is irrelevant, I apologize.
https://gist.github.com/Iris-6/8f191a470a1569e5371ec9429564ad5a
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