Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

1M Downloads

Enigmatica 6 Server Crash Report

SpeedSlider opened this issue ยท 3 comments

commented

Modpack Version

0.5.14

Describe your issue.

The server crashed and then entered death loop. I have looked at the five resulting crash report and submitted the first one. at least 3 of the following crashes were failed starts and the other two following crashes mimic the issue identified in the first crash report. It appears to be a ticking entity resulting in a roadrunner crash.

Crash report mostly submitted for your review and as a data point.

Crash Report

https://pastebin.com/D03A047q

Latest Log

Too long for guest login.

Have you modified the modpack?

No

User Modifications

None. Server is hosted on Bisect hosting which uses Java 15. The server is a one click install with Bisect Hosting.

Did the issue happen in singleplayer or on a server?

Server

commented

Got it running shortly with just me on the server. Shut down disabled the forge delete entity setting restarted and one of the players that was on during the crash was allowed to join and then I joined and..

https://pastebin.com/fq2MeryE

Pastebin
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
commented

So based upon a discussion with Enigmatica 6 Discord support channel I removed Roadrunner (version 1.1.1) from the server and was able to get it started. We also had the player that was on when it crashed. They were exploring a Rogue Like Dungeon and within 300 blocks there was a big dessert villager city, bigger than normal villager villages, and a yung's mineshaft. I also ran a spark profile while the second player logged in. https://spark.lucko.me/nlYxTtyNFQ (without Roadrunner).

spark
spark is a performance profiling plugin/mod for Minecraft clients, servers and proxies.
commented

Updating the modpack to 0.5.16 ought to fix this issue :)