Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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Quartz ore with Minecraft mod tag was mined by digital miner.

YashTFEM opened this issue · 5 comments

commented

Modpack Version

0.5.20

Describe your issue.

I was mining quartz ore using my digital miner. It was getting ore chunks fine, until it suddenly started mining quartz ore with the minecraft mod tag. There should be only enigmatica ores right?

Crash Report

No response

Latest Log

No response

Have you modified the modpack?

No

User Modifications

No response

Did the issue happen in singleplayer or on a server?

Singleplayer

commented

Repurposed Structures’s Nether Wells and Nether Strongholds spawn Nether Quartz Ore which can be remove easily by replacing these processor json files with a datapack. Change the output state to the other kind of quartz block you want to spawn instead or remove the entry entirely so no block is replaced with quartz.
https://github.com/TelepathicGrunt/RepurposedStructures/blob/72889c71b868c30f44e5a914ba1daf928ec5a7fc/src/main/resources/data/repurposed_structures/worldgen/processor_list/wells/nether.json#L33

https://github.com/TelepathicGrunt/RepurposedStructures/blob/72889c71b868c30f44e5a914ba1daf928ec5a7fc/src/main/resources/data/repurposed_structures/worldgen/processor_list/strongholds/nether_library_randomize.json#L137

there are some quartz in RS loot tables which you could just do a quartz search for and override with datapack. Dunno if the scripts in E6 already handles that.

This is just for RS quartz stuff but other structures may be similar where if it isn’t hardcoded, you could override their nbt files by datapacks too to remove vanilla quartz.

GitHub
Reusing and modifying vanilla structures for extra variety! - RepurposedStructures/nether.json at 72889c71b868c30f44e5a914ba1daf928ec5a7fc · TelepathicGrunt/RepurposedStructures
GitHub
Reusing and modifying vanilla structures for extra variety! - RepurposedStructures/nether_library_randomize.json at 72889c71b868c30f44e5a914ba1daf928ec5a7fc · TelepathicGrunt/RepurposedStructures
commented

Hmm yes :/ not sure how that happened. This script should remove it: https://github.com/NillerMedDild/Enigmatica6/blob/master/kubejs/startup_scripts/worldgen_remove.js

GitHub
The official repository and issue-tracker for Enigmatica 6 - Enigmatica6/worldgen_remove.js at master · NillerMedDild/Enigmatica6
commented

Structures can still spawn it, I'm pretty sure.

commented

Ah right, not much we can do about that. Fingers crossed that's the reason 😅

commented

Thanks a lot for the info TelepathicGrunt :)