[Expert] Ars Nouveau's lightning glyph/spell doesn't work with Lightning Channeling crafts.
Iris-xii opened this issue ยท 6 comments
Modpack Version
Enigmatica 6 0.5.21+ (commit 047b59f dev branch, expert mode)
Describe your issue.
Ars Nouveau's lightning glyph/spell doesn't work properly with Lightning Channeling crafts.
To reproduce:
- Make a Projectile -> Lightning spell
- Pick a Lightning Channeling recipe, throw the items on the ground
- Cast the spell on them and notice that they disappear without dropping any items, unlike when using other sources of lightning bolts such as charged snowballs.
Crash Report
N/A
Latest Log
N/A
Have you modified the modpack?
Yes
User Modifications
Disabled Alex's mobs crimson mosquito spawns through config, removed Tips and PackMenu
Did the issue happen in singleplayer or on a server?
Singleplayer
The explosion glyph also seems to ignore 'Explosion Crafting' recipes in a similar way
that's very weird... i know a few people using the ars fireball loot tome for explosion crafting... but maybe that was just for PNC explosion crafting?
I believe these spells have changed. Checking with Bailey.
Early on, they were just summoning regular lightning, but that meant he couldn't control the damage. I believe he's changed that to just look like a lightning bolt and deals his damage separately. So it's not a real lightning bolt, sadly
Yep. Seems that they're rolling their own lightning handler now so they can adjust the damage. This would probably require some changes to Interactio to fix. I know @MaxNeedsSnacks is very busy these days, however, so I'm not sure how likely that is.
For now, the lightning items will have to do.