Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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Blood Magic's Alchemy Table can enter a glitched state and crash with java.lang.NullPointerException: Rendering screen

Iris-xii opened this issue ยท 2 comments

commented

Modpack Version

Enigmatica 6 0.5.21+ (commit 047b59f dev branch, expert mode)

Describe your issue.

To be honest I don't really know what's going on here and I can't replicate it on new alchemy tables, so not a lot of information so far. It seems that my alchemy table has entered some sort of glitched state, I'm not really sure why. It became invisible, and stays that way even after a restart.

Interacting with it may cause the crash provided below. For the time being I have just removed the alchemy table using /setblock

Crash Report

https://gist.github.com/Iris-xii/da3b0b11e086262f7d0bb409dcb027d3

Latest Log

https://gist.github.com/Iris-xii/d6d85b3e095875b5f5944ef65c5d89e4

Have you modified the modpack?

Yes

User Modifications

Disabled Alex's mobs crimson mosquito spawns through config, removed Tips and PackMenu

Did the issue happen in singleplayer or on a server?

Singleplayer

commented

Thanks for the report, however, unless you can reproduce this with a new table, I don't think we should investigate further :)

commented

This issue has been automatically closed because there has been no response to our request for more information from the original author. With only the information that is currently in the issue, we don't have enough information to take action. Please reach out if you have or find the answers we need so that we can investigate further.