Create tree farm/Oh the biomes you'll go complication. E6E: Expert
216598762 opened this issue ยท 4 comments
Modpack Version
1.0.0
Describe your issue.
Using create to make a tree farm; with Oh the biomes you'll go installed, causes an issue breaking the farm, with the way that trees generate. Usually runs well for a few minutes, and then a tree grows and replaces the parts of the contraption. You lose parts of the contraption to this, and there's really no alternatives to tree farming that early.
Crash Report
No response
Latest Log
No response
Have you modified the modpack?
Yes
User Modifications
Only thing I've changed is waystone XP cost.
Did the issue happen in singleplayer or on a server?
Singleplayer
This is a bit of a known issue, but you can work around it by keeping the mechanical bearing away from the trees.
For example, you can use some extra chassis to move the bearing down further underground. Or you can set the deployers so they only plant the saplings a couple blocks away from the center. This way, when they grow, the branches of the trees don't jut out and replace the bearing, since it's well out of the way.
Thanks for the response, I appreciate the advice, was getting very frustrating, love the pack so far (:
I'm having this issue with an oak tree farm in a desert biome. It's the same setup I had in a frozen biome and had zero issues. I even moved the mechanical bearing down so it would not get replaced by a leave block, however it seems to get removed as soon as the main block gets replaced by a leave block and i have no clue as to why it dose this.