[Mod bug] Items imported by RS Bridge doesn't count to autocrafting!
Kanzaji opened this issue ยท 4 comments
Modpack Version
1.2.1
Describe your issue.
I've wrote a program to automate flux, added crafter from RS to barrel, put in Redstone, and was importing flux with RS Bridge via CC program. However after finishing import, RS didn't see that Flux got imported and was still waiting for Flux autocrafting to be done.
I could probably mess something up in a code, however no idea what because import actually works.
local rs = peripheral.find("rsBridge") or error("No RS Bridge found!")
local vacuum = peripheral.wrap("thermal:device_collector_0") or error("No Vacuumulator found!")
local function pName(peripherals)
local cache = peripheral.getName(peripherals)
return cache
end
local function flux_import()
os.sleep(5)
local loop_condition = 1
while loop_condition == 1 do
loop_condition = rs.importItemFromPeripheral({name="fluxnetworks:flux_dust"},pName(vacuum))
end
end
If this is intented, or there is some problem with my code, then sorry for the report ^^"
Crash Report
No response
Latest Log
No response
Have you modified the modpack?
Yes
User Modifications
Changed NBT Max Packet size to max-1 that is possible in RandomPatches config.
Did the issue happen in singleplayer or on a server?
Server
its probably a bug with the advanced peripherals mod, rs doesn't like it when you insert it directly into storage either, it only seems to notice importers & interfaces when it comes to allocating fresh items to crafting tasks.
also, be careful importing anything with nbt over the rs bridge, since it can wipe it.
also, be careful importing anything with nbt over the rs bridge, since it can wipe it.
Alright good to know thx :D
its probably a bug with the advanced peripherals mod, rs doesn't like it when you insert it directly into storage either, it only seems to notice importers & interfaces when it comes to allocating fresh items to crafting tasks.
Sad :c Its much cleaner to just import stuff via RS Bridge, however I'm guessing there isn't gonna be fix for that soon-ish.
Gonna just use normal importer and disable that part of the code ig. Thx for letting me know