Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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Reduce the overall cost of the excavation mastery shard [E6E]

thatGuyCalledMax opened this issue · 6 comments

commented

Describe your suggestion

To reduce the overall price of the mastery shard for excavation.

Why would you like this added/changed?

Its understandably meant to be expensive, but its just not in the same ball park as the other the other mastery shards. Maybe 5x shards per craft would be a better number? Its not impossible to make now, its just significantly more then all the other shards

commented

The intent was for them to be tough, but not weeks of AFK. I'll for sure be reviewing these to bring the material requirements down. You guys are some of the first to get this far, so there was not a lot of feedback on how rough these get :D

commented

Another request in this vein would be to reduce the cost of the battle mastery shard. The offender there is mainly the 400 total energy upgrades you need

commented

Thanks, will have a look at these soonish.

commented

Agree with Max on battle mastery. I think I can actually pull off excavation in it's current form although it doesn't remotely match up to the requirements for other shards. Even if excavation was 5 per craft, it would still be exponentially more expensive than all shards short of battle.

Battle Mastery in it's current form will probably require several weeks or even longer AFK to get the mats required. That's assuming I massively scale up my entire production. I'm currently around 15 TPS so I don't know how much scaling I can realistically do at this point. The end of omnifactory was quite similar so I understand if that is the intent.

Graphite and starlight changes I believe you already have planned is going to be a big help compared to what we have on 1.2.1 as well.

commented

Actually to add to this talking about mastery balance, I do think the engineering shard could be made more expensive. If I'm understanding correctly there's going to be a new cheaper recipe for the flywheel and furnace engine at the endgame? If so the engineering shard would become a joke. Currently those 2 parts are the only thing in that shard that is remotely hard (other then the lube and maybe the arc furnace).

commented

Fair point, I'll take a look at that too