Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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PNC Vacuum Trap range is much smaller than displayed

TalasAmaruil opened this issue ยท 4 comments

commented

Modpack Version

1.4.1

Describe your issue.

When previewing the range of the PNC Vacuum Trap, you are shown the range being 2 blocks, or further if using Range Upgrades.

In reality, the mob has to be extremely close to the trap, it seems to be within 1 block.

Crash Report

No response

Latest Log

No response

Have you modified the modpack?

No

User Modifications

No response

Did the issue happen in singleplayer or on a server?

Server

Discord Username

Talas#2706

commented

It will pull anything in that range, but yes to trap it it must be pulled all the way over to the trap itself.

It also has a hard time 'fighting' things that actively move away, especially flying mobs. Just gotta get creative with how you work with it.

What were you trying to trap, exactly?

commented

I was trapping Endermen, and they were standing as they were spawned without AI. https://media.discordapp.net/attachments/947932229143760957/1009722672239878245/unknown.png?width=740&height=640

commented

Yeah, no ai is the issue there, I'm pretty certain. The trap overrides their pathfinding and gives them a point to walk to. Without ai, they just won't go. You'll either need to switch spawners, remove no ai, or bring them over with conveyor belts.

Highly recommend doing this in another dimension too to avoid having millions of loose endermen in your base. Or at least using a vinculotus to prevent teleportation.

commented

๐Ÿ‘‹ @TalasAmaruil, we use the issue tracker exclusively for bug reports and feature requests. However, this issue appears to be a support request. Please use our support channel on our Discord to get help with the project.