
E9E - Cheaper Tent Mallet
TheKedart opened this issue ยท 3 comments
Describe your suggestion
I would like a much cheaper tent mallet recipe.
Ideas:
-Amethyst Shards instead of source stone
-Soapstone instead of source stone (cause it's black? and kinda common in hollow hills)
-Six string = 1x tent fabric (Spiders are common in Lich tower and hollow hills)
ALTERNATIVELY:
-Make the quest reward tent mallet unbreakable
-Make the quest reward tent mallet come enchanted with Unbreaking III
Why would you like this added/changed?
When I first started the pack, I wanted to use the tent as a temporary base while I went from boss to boss taking them down, before deciding on a permanent base location. The quests seemed to imply this was the point of giving you a tent! Unfortunately, the low durability of the starter mallet and the tech requirements to craft more meant that I had to abandon my hopes and dreams and make an actual base in-world. Once you have an actual base, the value of the tent as a starter base drops pretty sharply.
I don't feel that making the bad mallet easier to craft impacts pack balance in any meaningful way; it just makes it easier to actually live like a nomad lost in the Twilight Forest before you get into the nitty-gritty of an expert pack.
So, currently the only requirement to crafting another mallet is the Imbuement Chamber. That requires crafting Bronze and is 2 quests after the tent is given out...
By the time you kill the Naga and get some starting ore, you should be able to make another hammer. No?
Imbuement chamber requires Ritual of the Forest, which requires gold leaf, which requires a tree setup + waiting. This required infrastructure + wait time made me decide to make a permanent base instead of living out the nomadic dream :'(
Just to clarify, it's not a huge deal if this request is denied. It's just a meme item for a meme purpose that doesn't really impact progression at all. The reason I wanted it was to procrastinate on picking a base location until after I killed all the TF bosses at least. Unfortunately after placing my third (fourth?) tent I realized that it had to stay (not enough durability to move it again) so I was forced to set up shop where the tent was lol
My suggested changes are to make it so that after killing the naga and raiding your first hollow hill for ore (ie amethyst) you will have the materials to be able to make another mallet immediately.