
Apotheotic Boss configs for Ars Elemental mages are invalid
pollyzoid opened this issue ยท 2 comments
Modpack Version
1.21.0
Describe your issue.
On a fresh install, after clicking Singleplayer
in the main menu, and waiting for MC to load its resources, in the logs errors like the following can be seen:
[17:44:02] [Render thread/ERROR] [Apotheosis : Adventure/]: Failed parsing bosses file apotheosis:overworld/water_mage.
[17:44:02] [Render thread/ERROR] [Apotheosis : Adventure/]: Underlying Exception:
java.lang.RuntimeException: No key step in MapLike[{"min":2,"max":7}]; No key steps in MapLike[{"min":2,"max":7}]; No key step in MapLike[{"min":2,"max":7}]; No key steps in MapLike[{"min":2,"max":7}]; No key step in MapLike[{"min":2,"max":3}]; No key steps in MapLike[{"min":2,"max":3}] missed input: {"mythic":{"enchant_chance":1,"enchantment_levels":[36.0,30.0,100.0,85.0],"effects":[{"effect":"ars_nouveau:shielding","amplifier":{"min":2,"max":3},"chance":1},{"effect":"ars_nouveau:spell_damage","amplifier":{"min":2,"max":7},"chance":1},{"effect":"ars_nouveau:mana_regen","amplifier":{"min":2,"max":7},"chance":1}],"attribute_modifiers":[{"attribute":"minecraft:generic.max_health","operation":"ADDITION","value":{"min":60,"steps":40,"step":2}},{"attribute":"minecraft:generic.movement_speed","operation":"MULTIPLY_BASE","value":{"min":0.2,"steps":20,"step":0.01}},{"attribute":"minecraft:generic.attack_damage","operation":"MULTIPLY_BASE","value":{"min":0.35,"steps":35,"step":0.01}},{"attribute":"minecraft:generic.knockback_resistance","operation":"ADDITION","value":0.5},{"attribute":"minecraft:generic.armor","operation":"ADDITION","value":4},{"attribute":"minecraft:generic.armor_toughness","operation":"ADDITION","value":2}]}}
(repeated for different elements and dimensions)
Confirmed that these appear in my dedicated server logs as well.
Issue seems to be that mage boss effects are defined as such:
{ effect: 'ars_nouveau:shielding', amplifier: { min: 2, max: 3 }, chance: 1 }
while Apotheosis/placebo expect amplifier
to have keys step
and steps
(doc: https://github.com/Shadows-of-Fire/Placebo/blob/1a6dbc2ba56bd563cdd3b3cbde4eb70a717790ba/schema/StepFunction.md). These appear in both normal
and expert
kubejs scripts.
(Maybe this is the reason I don't recall seeing any mage enemies in my ~250 hours?)
Crash Report
No response
Latest Log
No response
Have you modified the modpack?
No
User Modifications
No response
Did the issue happen in singleplayer or on a server?
Both
Discord Username
pollyzoid