Indium
Madis0 opened this issue ยท 19 comments
Mod name
Indium
Curseforge link
https://www.curseforge.com/minecraft/mc-mods/indium
Modrinth link
https://modrinth.com/mod/indium
Other link
https://github.com/comp500/Indium
What it does
Adds rendering API to Sodium
Why should it be in the modpack
To add better grass and CTM support
Why shouldn't it be in the modpack
Incompatible with the released version of Sodium
Categories
- Performance optimization
- Graphics optimization
- New feature
- Optifine parity
- Fixes a bug/dependency
Additional details
Edit: an experimental version of Sodium is now on CF, but I will wait for an official/Iris one
Edit 2: now released on Modrinth
"edit: when Sodium updates" What does that have to do with anything? Is there some context from Fabricord that's missing?
Context is that people are experiencing glitches, memory leaks and other bugs. I want to get things smooth and stable before moving on.
Sodium 1.17 & Indium are now officially released!
https://modrinth.com/mod/sodium/version/1b0GhKHj
https://modrinth.com/mod/indium/version/uTvfCUBM
Just need to get these reviewed and added to the CF modpack 3rd party distribution list
@MulverineX I am already aware - that Sodium is available on 2.1.0-beta.1 and Indium is on my to-do ๐
In my initial testing with Indium and a bunch of Rendering API mods that are tracked here, the performance was bad and there were several graphics glitches :(
Seems resolvable by testing mods one by one and reporting bugs, but it means I won't release Indium mods as soon as I expected.
CBT & LBG worked perfectly though, I don't see what the problem is. FO doesn't have to be compatible with external mods
I tried LBG, CEM and EME and something was very off. Will try again when Sodium updates.
I've decided to do a public beta to get feedback on different people's hardware, please compare 2.1.0-beta.2 and 2.1.0-beta.3 and vote on the poll listed in the changelog.
I've done testing with 1.16 & 1.17 with & without Iris, it all works. (w/ ConnectedBlockTextures #5 & LambdBetterGrass #6)
I'm waiting for Sodium 0.2.0 to release [Indium] on curseforge, jelly is having issues with her curseforge account currently
@comp500
Can probably hold off on a stable 1.17 FO release until this happens. Maybe do a 1.16 release too?
Here's the MultiMC instances for the above results
Indium 1.17 Testing.zip (will need manual Java 16 configuration)
Indium 1.16 Testing.zip
I appreciate the testing but yes, I'll wait out. No 1.16 release is planned, I don't do backports.
But to add Lamda BetterGrass Indium Is Important You can See it in LamdaBettergrass CF Comments
@Rajbir98 yes we are aware, LambdaBetterGrass will get added when Indium is added. it's dependant.
@alejandro-sosa Wow, that's great news! It probably takes time before it is released on CF though...
Unfortunately not in CF itself, as they don't really like forks/unofficial JARs if the mod is already published there.