Reevaluate "always defer chunk updates"
Madis0 opened this issue ยท 5 comments
What config to change
Sodium setting "always defer chunk updates" should be disabled again. It could provide better FPS in some cases, but at the same time has some side effects that make it seem like server lag.
Why should it be changed
Sxc
I think I've has that issue before but with doors so when I open them they don't do the animation of opening them. It does the animation after some time
TacoMonkey
I always turn it off because it makes everything delayed
Julienraptor01
I personnally noticed that it has tendancy of delaying animations
And it can have some effects similar to server lag
Which is more annoying than having less fps and/or lag spikes
Category
Mod config option
Additional details
No response
The only thing i find good in this option is that it completly remove the stuttering i have when i have torch or lantern in my (off)hand with Lambdynamiclights when enabled
The only thing i find good in this option is that it completly remove the stuttering i have with Lambdynamiclights when enabled
Considering that I'd want to keep Lambdynamiclights enabled, it seems like a good thing then ๐
This issue happens when you're laggy or when chunk loading is happening, set the chunk from 8 to 16 and when the chunk is loading open up some doors and the doors will be delayed. Or set the chunk to 32 and now you're laggy, even when no new chunks are loading, try opening a door and see the delay
In the beginning I was against this idea but after some testing I found out that sometimes when swapping servers in-game eg. Minehut servers there's a render bug that you can't see anything. This can be stressful for the users and I think that ACDU should be disabled since it can be reopened by the user again