Remove Not Enough Crashes
Madis0 opened this issue ยท 1 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/not-enough-crashes
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/notenoughcrashes
Source/other link
https://github.com/natanfudge/not-enough-crashes
Mod file size
162.99 KB
License
(any other license)
What it does
- Makes crashes be an in-game screen instead of launcher one, similar to the Out Of Memory errors
- Uploads crashes to a pastebin-like site for easy sharing
- Blames mods that might be the cause of the crash
- Allows playing after the crash occurred
Why should it be in the modpack
- All aforementioned features improve the UX for normal players
- There is a config to adjust stuff for FO
Why shouldn't it be in the modpack
- Ironically there have been several cases where NEC actually makes the crash harder to debug
- So asking users to reproduce their crash without NEC makes me question NEC's purpose in the first place
- Mod blaming is not always correct which causes more problems
- The mod also suggests users to contact the individual mods first and foremost, which does not make sense for these type of crashes in a modpack (people should ask in FO discord first)
- Crashy's highlights are unneeded, raw logs are usually easier to debug for me and other devs
- Crash uploads overall are nice but not directly necessary because people know how to attach files in Discord and there could be bots who upload it to sites afterwards
- Playing after the crash occurred creates an inconsistent state, which can cause even more issues
- Occasional problems with mod's own updates (inconsistent platforms, improperly marked etc)
Additional details
Funnily enough, NEC has been in FO since FO 1.0.0.