Fabulously Optimized

Fabulously Optimized

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Too Many Binds

timocarnill opened this issue · 6 comments

commented

CurseForge link

https://www.curseforge.com/minecraft/mc-mods/too-many-binds

CurseForge Mod Distribution

Allowed

Modrinth link

https://modrinth.com/mod/too-many-binds

Source/other link

No response

Mod file size

31.49 KB

License

(any other license)

What it does

It has two keybinds. One pops up a menu that allows you to execute any keybind from the controls menu, even if unbinded.
The other "favorites" one of those binds so it's easier to get next time.

Why should it be in the modpack

I think it's a great quality-of-life mod, especially if you have loads of other keybinds, or are playing with a controller (having fewer buttons)

Why shouldn't it be in the modpack

Some people could maybe consider it slightly un-vanilla. But you don't have to use it if you don't want to 🤷
Also it doesn't work for keybinds that aren't configured in the vanilla keybind menu (e.g. MiniHud, tweakeroo, litematica etc.)

Additional details

No response

commented

Lack of response, so rejected.

commented

Well, I use the mod personally and I like it, but why do you think it fits to FO? FO doesn't have that many keybinds, and those it has aren't that useful...

commented

I think seeing as the mod that allows you to use a controller (can't remember it's name) is already in this, they'd go well with each other.

commented

You're referring to MidnightControls and it does have a "Unbound Keybind Ring" already.
2023-04-04_20 57 47

commented

Could this mod be reconsidered as Controlify does not have the above feature?

It is being worked on though. (via)

commented

Could this mod be reconsidered as Controlify does not have the above feature?

There is a pull request for a 1.20 version in its GitHub page