Too Many Binds
timocarnill opened this issue · 6 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/too-many-binds
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/too-many-binds
Source/other link
No response
Mod file size
31.49 KB
License
(any other license)
What it does
It has two keybinds. One pops up a menu that allows you to execute any keybind from the controls menu, even if unbinded.
The other "favorites" one of those binds so it's easier to get next time.
Why should it be in the modpack
I think it's a great quality-of-life mod, especially if you have loads of other keybinds, or are playing with a controller (having fewer buttons)
Why shouldn't it be in the modpack
Some people could maybe consider it slightly un-vanilla. But you don't have to use it if you don't want to 🤷
Also it doesn't work for keybinds that aren't configured in the vanilla keybind menu (e.g. MiniHud, tweakeroo, litematica etc.)
Additional details
No response
Well, I use the mod personally and I like it, but why do you think it fits to FO? FO doesn't have that many keybinds, and those it has aren't that useful...
I think seeing as the mod that allows you to use a controller (can't remember it's name) is already in this, they'd go well with each other.
Could this mod be reconsidered as Controlify does not have the above feature?