FabricSkyboxes
Rajbir98 opened this issue · 9 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/fabricskyboxes
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/fabricskyboxes
Source/other link
https://github.com/AMereBagatelle/fabricskyboxes
Mod file size
153.81 KB
What it does
Implements custom skyboxes, similar to Optifine!
Why should it be in the modpack
Optifine parity
Why shouldn't it be in the modpack
Does not support Optifine skybox resource packs (unless #106), Still don't have many skyboxes resource packs
Categories
- Performance optimization
- Graphics optimization
- New feature
- Optifine parity
- Fixes a bug/dependency
- Replaces an existing mod
Additional details
Join their Discord to get Skyboxes
Discord Link
https://discord.gg/quvzkaV
Oh, it's not useless, it's probably even usable with the converter right now.
The issue is rather the sustainability (update speed, Modrinth-only) and the point that including the converter itself would have a lot of drawbacks at the moment (see #106). Maybe eventually....
The mod seems to be up to date in Modrinth at the moment so I guess people can test this now with #106 and see if it's really worth it.
Oh, it's not useless, it's probably even usable with the converter right now.
The issue is rather the sustainability (update speed, Modrinth-only) and the point that including the converter itself would have a lot of drawbacks at the moment (see #106). Maybe eventually....
There's a PR for the CurseForge releases, using mc-publish
I tested FSB with a pack that needed MCPP++ to replicate OptiFine’s behavior (with the Navila Sky Pack), but the game crashed (report on AMereBagatelle/fabricskyboxes#39) I hadn't convert the pack as it seems-
I was going to say no because I've avoided mods that provide Optifine-like features with a different format so far (can't expect the RP makers to use the new formats) but then I found out about #73, so I'll consider this eventually.
Edit: the author claims there will be no updates on CF, so maybe I cannot use it after all
Edit 2: so far Modrinth mods have been accepted, e.g. Sodium, so I'll try when it gets possible to use