Fast Paintings
Madis0 opened this issue ยท 1 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/fast-paintings
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/fast-paintings
Source/other link
https://github.com/MehVahdJukaar/FastPaintings
Mod file size
146.73 KiB + 869.18 KiB = 1015.91 KiB
License
All Rights Reserved / ARR
What it does
Optimizes paintings, like #23 optimizes (other?) block entities
Why should it be in the modpack
For the same reason as (other?) block entities are optimized, paintings could also use optimization
Why shouldn't it be in the modpack
- According to Modrinth, it is required on client and server. Not sure if that's an error or what is the technical reason for that if true.
- According to CurseForge, it changes vanilla behaviour by adding new mechanics like particles. Not sure if these can be disabled
- Requires a huge library
- Is ARR, even though source is available - may hinder its sustainability
Additional details
As suggested in https://legacy.curseforge.com/minecraft/modpacks/fabulously-optimized/?comment=998
The Modrinth Page seems compiled inaccurately as seen in the issue
Also it might be redundant cause moreculling
- TheBossMagnus
iirc, prevents from joining Hypixel, due to Moonlight Lib (869KiB).
- UltimatChamp
seems like an extremely invasive(for an optimization mod) both-side change
turning paintings into blocks will bring a significant amount of unsolvable parity issues and I'd be firmly against
- skyevg
https://discord.com/channels/859124104644788234/1221872453035495624/1221872453035495624
(via)
Per those issues, closed.