TAA Project (shaderpack)
1by1Xayd opened this issue · 11 comments
CurseForge link
No response
CurseForge Mod Distribution
Unknown
Modrinth link
https://modrinth.com/shader/taa
Source/other link
No response
Mod file size
19 KB
License
(any other license)
What it does
Fixes "jagged edges" on blocks.
Why should it be in the modpack
Minecraft wont hurt eyes so much.
Without shader:
With shader:
Why shouldn't it be in the modpack
Not available in curseforge(I am not gonna upload it to curse forge cuz i wanna distibute it on modrinth only...)
Additional details
Shaderpack is made by me
Doesn't Minecraft already have antialiasing options? What is the unique value of your pack instead of just enabling the vanilla setting?
I do remember that people have been looking for anisotropic filtering though, which no sustainable mod (beyond an old proof of concept) has been able to provide so far.
Not available in curseforge(I am not gonna upload it to curse forge cuz i wanna distibute it on modrinth only...)
You do understand that if FO were to include this, it would also be distributed in CurseForge as well? And if you don't upload it there directly, it would just require your permission and you would not receive any benefits when people download it.
I don't get any money from the shaderpack anyway, you can upload it to curseforge! Minecraft doesnt have any anti-aliasing options. Maybe you got a mandela effect?
Google:
Minecraft, by default, doesn't enable anti-aliasing on its own. It must be forced by your machine's graphics card (GPU). Certain integrated graphics cards may not be able to perform this action. However, most Nvidia and AMD brand graphics cards can force anti-aliasing with some control center tweaks.
Thats essensially what TAA method does. "By using previous frames' data, TAA smooths out edges and enhances the overall visual fidelity of the game." Someone might like it, or, for example, when playing with high render distances you can see how really bad minecraft's rendering is becoming. So thats what TAA fixes.
Decided not to bundle it, instead mentioned it in the wiki :)