Fabulously Optimized

Fabulously Optimized

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TAA Project (shaderpack)

1by1Xayd opened this issue · 11 comments

commented

CurseForge link

No response

CurseForge Mod Distribution

Unknown

Modrinth link

https://modrinth.com/shader/taa

Source/other link

No response

Mod file size

19 KB

License

(any other license)

What it does

Fixes "jagged edges" on blocks.

Why should it be in the modpack

Minecraft wont hurt eyes so much.
Without shader: without
With shader: with

Why shouldn't it be in the modpack

Not available in curseforge(I am not gonna upload it to curse forge cuz i wanna distibute it on modrinth only...)

Additional details

Shaderpack is made by me

commented

Doesn't Minecraft already have antialiasing options? What is the unique value of your pack instead of just enabling the vanilla setting?

I do remember that people have been looking for anisotropic filtering though, which no sustainable mod (beyond an old proof of concept) has been able to provide so far.

Not available in curseforge(I am not gonna upload it to curse forge cuz i wanna distibute it on modrinth only...)

You do understand that if FO were to include this, it would also be distributed in CurseForge as well? And if you don't upload it there directly, it would just require your permission and you would not receive any benefits when people download it.

commented

I don't get any money from the shaderpack anyway, you can upload it to curseforge! Minecraft doesnt have any anti-aliasing options. Maybe you got a mandela effect?

commented

Google:
Minecraft, by default, doesn't enable anti-aliasing on its own. It must be forced by your machine's graphics card (GPU). Certain integrated graphics cards may not be able to perform this action. However, most Nvidia and AMD brand graphics cards can force anti-aliasing with some control center tweaks.

commented

I am from Russia by the way.

commented

So it can be pretty helpful 👍

commented

Sorry but this also makes the game jittery and blurry

commented

Thats essensially what TAA method does. "By using previous frames' data, TAA smooths out edges and enhances the overall visual fidelity of the game." Someone might like it, or, for example, when playing with high render distances you can see how really bad minecraft's rendering is becoming. So thats what TAA fixes.

commented

main showcase

commented

Decided not to bundle it, instead mentioned it in the wiki :)