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Crafted before update ME output buses/hatches get insane cache capacity
CatsLeftEar opened this issue ยท 1 comments
Your GTNH Discord Username
keyla3300
Your Pack Version
stable
Your Server
Epsilon
Java Version
Java 8
Type of Server
None
Your Expectation
Now you need to use a storage cell to add cache (up to 134m). Without added cache outputs have 1600 items and 128k fluid cache.
The Reality
Crafted before update outputs have capacity of more than billions
Your Proposal
Not sure if it needs a fix, but i guess since its not intended, it guess i will tell about it
Final Checklist
- I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
- I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
- I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.