Melons
LKD-PIX opened this issue ยท 3 comments
Your GTNH Discord Username
lukapix
Your Pack Version
2.7.0
Your Proposal
With everything else in the pack designed in this manner, it makes little sense, that melons drop their slices upon breaking them.
Would make much more sense to get the Melon block and having to slice it with a knife in the crafting table.
(Or maybe have the knife be the effective tool for breaking it in world or smh)
Your Goal
Make the pack feel more unified
Your Vision
It was what i was expecting when breaking a melon, i were just surprised it wasn't like that because it felt more like the gtnh way
Final Checklist
- I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this change please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
- I understand this change request may not attract enough attention and thus not be implemented.
- I understand this change request may be rejected due to other community members think it's inappropriate.
- I believe this feature would make the pack better.
you get the block with silk touch as usual. dont see why would want to change basic stuff like that.
you get the block with silk touch as usual. dont see why would want to change basic stuff like that.
I don't really see any argument in that sentence. Because it's like that in vanilla or has always been like that isn't really one.
I feel like it just breaks immersion having to jump trough so many hoops with tools in gtnh to do basically anything, that this one vanilla mechanic sticks out like a sore thumb in the rest of the GTNH changes / ecosystem.
I mean, maybe i'm the only one tho idk, it just stuck out as extremely odd for me while playing