GT New Horizons

GT New Horizons

867k Downloads

AE2 level emitters "rs latch"

MaGeBZz opened this issue ยท 3 comments

commented

Your GTNH Discord Username

magebzz_2

Your Pack Version

2.7

Your Proposal

I thought about a new feature for level emitters that would make it way nicer to use them
We could have some built-in features in the level emitters or an extra AE2 card for it to gave them a "rs latch"-feature

So you could not only say "send a redstone signal if belov/above" something but also having the feature to say "only send a redstone signal if we drop under x and stop if we're at y"

Your Goal

Make level emitters better to control

Your Vision

I know you can do it with basic redstone etc as well like most other things but having a redstone card for that would make things way cleaner imo and eventually it's not too hard to implement

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this feature please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
  • I believe there is nothing similar in the pack already, or the existing solution isn't good enough.
  • I understand this change request may not attract enough attention and thus not be implemented.
  • I understand this change request may be rejected due to other community members thinking it's inappropriate.
  • I believe this feature would make the pack better.
commented

we have plenty of existing solutions for that.

commented

We don't need to be rolling every redstone component into singleblock ae2 solutions.

commented

Like I said yeah you can do it with other solutions but that's the case for a lot of things and would be still nice to have