AE2 level emitters "rs latch"
MaGeBZz opened this issue ยท 3 comments
Your GTNH Discord Username
magebzz_2
Your Pack Version
2.7
Your Proposal
I thought about a new feature for level emitters that would make it way nicer to use them
We could have some built-in features in the level emitters or an extra AE2 card for it to gave them a "rs latch"-feature
So you could not only say "send a redstone signal if belov/above" something but also having the feature to say "only send a redstone signal if we drop under x and stop if we're at y"
Your Goal
Make level emitters better to control
Your Vision
I know you can do it with basic redstone etc as well like most other things but having a redstone card for that would make things way cleaner imo and eventually it's not too hard to implement
Final Checklist
- I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this feature please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
- I believe there is nothing similar in the pack already, or the existing solution isn't good enough.
- I understand this change request may not attract enough attention and thus not be implemented.
- I understand this change request may be rejected due to other community members thinking it's inappropriate.
- I believe this feature would make the pack better.
We don't need to be rolling every redstone component into singleblock ae2 solutions.