
Holo Glasses Render kill FPS after 2.7.2
Sheodar opened this issue ยท 6 comments
Your GTNH Discord Username
Sheodar
Your Pack Version
2.7.2
Your Server
SP
Java Version
Java 8
Type of Server
Single Player
Your Expectation
When i'm looking on chest with enchanted items (bee in this example), fps just dead. 165 > 6.
The Reality
When i do same in 2.7.1 i have more then 120 fps and it is stable
Your Proposal
Fix render for enchanting items with glasses
Final Checklist
- I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
- I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
- I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
I change enableHudCaching
and enableHudCachingEventTransformer
to f/t and f/f
and nothing changed.
With enabled optimizeInWorldItemRendering_WIP
i got better result, but still worse then beta27
With enabled optimize on hud cahcning result better then with turned off hud canching, but still worse then beta27
It works fine with angelica-1.0.0-beta27
, but fps dropped after i change it to angelica-1.0.0-beta28
Can you try disabling hud caching in the config file and restart your client?
Or you can turn on optimizeInWorldItemRendering_WIP in the config file
I tested beta32
and got same result like here (~100fps with both options). Not sure about overlapping with player's hand. Can check it later.
I change
enableHudCaching
andenableHudCachingEventTransformer
tof/t and f/f
and nothing changed.With enabled
optimizeInWorldItemRendering_WIP
i got better result, but still worse thenbeta27
With enabled optimize on hud cahcning result better then with turned off hud canching, but still worse then
beta27