GT New Horizons

GT New Horizons

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Use a multiblock projector to place multiblocks without a Glass channel. Warded Glass is placed first by default.

addpromax opened this issue ยท 0 comments

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Your GTNH Discord Username

No response

Your Pack Version

2.7.0

Your Server

Private Server

Java Version

Java 17

Type of Server

Vanilla Forge

Your Expectation

Use a multiblock projector to place multiblocks without a Glass channel. Warded Glass is placed first by default.
They should be prevented from placing Wander Glass, or the owner should be the user after placing it.

The Reality

Blocks placed by a multiblock projector will have no owner, so no one can break the glass.

Your Proposal

They should be prevented from placing Wander Glass, or the owner should be the user after placing it.
Preventing it from taking items from AE is one way, but it is not friendly to big structures.

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
  • I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
  • I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.