GT New Horizons

GT New Horizons

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Tin Can (food item) provide no nutrition

isnottree opened this issue ยท 0 comments

commented

Your GTNH Discord Username

istree

Your Pack Version

2.7.2

Your Server

private server

Java Version

Java 17

Type of Server

Vanilla Forge

Your Expectation

I would expect tin cans to function similar to healing axe, nutrition should stabilize at 50.

The Reality

tin cans provide no nutrition, therefore you end up at 0, gaining the debufs (mining fatigue) associated with that.

Your Proposal

make tin cans provide nutrition up to 50 like healing axe, but not more. they should prevent negative side effects but not give positive benefits of properly managing nutrition.

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
  • I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
  • I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.