Industrial Village

Industrial Village

175k Downloads

[Bug]: Crash Server

AsimutMLS opened this issue ยท 8 comments

commented

General Info

  • I didn't add any mods
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the modpack

Your launcher

CurseForge

Modpack version (Do not say latest check curseforge has it on modpacks icon)

1.5

Describe your issue

A bug happened!
mod
letsdo-brewery-forge-1.1.8
crash-2024-06-09_14.05.19-server.txt

Steps to reproduce the issue

No response

Additional Information

brewing crash

commented

Try to remove the mod Canary from the server's mods folder. LMK if that worked

commented

Try to remove the mod Canary from the server's mods folder. LMK if that worked

While I was waiting for an answer I fixed the crash by removing some of the client code from the mod on the server. and everything worked, but thanks for the answer, I will have to check your variant as well.

How did you setup your server? You shouldn't have had any client mods on the server. We have a server package you should be using on curseforge.

That's what I used, I removed the brewery's call to the server-side elements that interact with the player.

commented

More specifically
private void spawnElementals
in class BrewstationBlockEntity

commented

Try to remove the mod Canary from the server's mods folder. LMK if that worked

While I was waiting for an answer I fixed the crash by removing some of the client code from the mod on the server.
and everything worked, but thanks for the answer, I will have to check your variant as well.

commented

Try to remove the mod Canary from the server's mods folder. LMK if that worked

While I was waiting for an answer I fixed the crash by removing some of the client code from the mod on the server. and everything worked, but thanks for the answer, I will have to check your variant as well.

How did you setup your server? You shouldn't have had any client mods on the server. We have a server package you should be using on curseforge.

commented

can you report to brewery github to see if it's their fault?
https://github.com/satisfyu/Let-s-Do-Hub/issues

commented

can you report to brewery github to see if it's their fault?

yes.

commented

In relation to this, my server had issues with entering a specific chunk containing a Spider Cave from YUNG's stalling and crashing the entire server (this was tested 10+ times). I tried this exact spot on the world in both 1.4 and 1.5 versions of the mod pack, and both yielded the same result. Server installation was done both times with the plain server pack, so there was no custom mods or anything. Removing Canary worked for both 1.4 and 1.5 versions of the mod pack.

crash-2024-06-16_08.06.49-server.txt

Edit: added the only crash report I was able to collect instead of it perma-stalling, for version 1.4 of the mod pack