[BUG] fail to load save
newxy77 opened this issue · 0 comments
Description of the Bug
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 2024-10-14 21:31:15 CST
Description: Exception in server tick loop
java.lang.RuntimeException: Tried to read NBT tag with too high complexity, depth > 512
GL info: ERROR RuntimeException: No OpenGL context found in the current thread.
OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]
AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768
Ender IO: No known problems detected.
Authlib is : /C:/mc/.minecraft/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar
Expected Behaviour
I expect to load this save up,by the way it seems to relate to the NBT reading depth,so i wonder can i change the NBT reading or do something others🤔
Modpack Version
1.6.1
Screenshots
Log
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Extra Info
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