Hot Draconium Ingots don't burn.
eutro opened this issue ยท 1 comments
Since this is obviously a vital part of the game, hot draconium ingots should inflict heat damage while held, similar to the other GT hot ingots. I have prepared a script for this:
hotdraconiumingot.onItemUpdate = function(itemStack, world, owner, slot, isSelected) { owner.attackEntityFrom(<damageSource:heat>.setDamageBypassesArmor(), 3.0); return; };
Which should go just before hotdraconiumingot
is registered in ContentTweaker.zs
.
Additionally, stack size should be reduced to 16, to match that of other hot ingots.
Implemented here #258