Pure crystals in the Phytogenic Insolator do not work
ALongStringOfNumbers opened this issue ยท 2 comments
Attempting to grow AE2 pure crystals in the Phytogenic Insolator does not work, and the crystal seeds will not even enter the Insolator. Attempting to add a matching recipe via crafttweaker works, but only when the fertilizer slot is unlocked. If the fertilizer slot is locked, there are issues where the glowstone can not be entered into the Insolator. In addition, when replicating the original recipe exactly, the recipe requires more water than the Insolator can hold due to the water amount calculation formula of power/4.
The section of code for one of the pure crystals is
mods.thermalexpansion.Insolator.addRecipe(<appliedenergistics2:material:10>, <appliedenergistics2:crystal_seed>.withTag({progress: 0}), <minecraft:glowstone_dust>, 10);
Where the power is just a placeholder number.
When the recipe is added this way via crafttweaker, it does not work with any of the Insolator augments to preserve fertilizer or non-fertilizer items.
Also, it is a bit picky about the recipe removals, and I was having issues getting them working correctly.
See the conversation chain beginning here for some more information: https://discordapp.com/channels/564247906991996928/564247906991996930/731006176581517312
1.12.2 is a Minecraft version. If you mean pack version 1.2.2, then yes you would still be experiencing this problem.
The fix has been implemented subsequent to the release of 1.2.2, in our development branch (via the commit on the date you see above your comment). Omnifactory v1.2.2 is still the most recent official release.