minor recipe conflict of single output Guardian Diode being replaced by Skeletal Contractor
tyreforhyred opened this issue ยท 1 comments
Pack Version:
dev version: fa67ff4
Description:
minor recipe conflict of Guardian Diode being replaced by Skeletal Contractor
Expected Behavior:
see above
Steps To Reproduce:
take at a look at the recipe
Crash Log:
n/a
Screenshots:
recipe conflict can be seen here in game https://imgur.com/a/j0csrmo
offending crafttweaker script can be founder under EnderIO.zs->line 106 under //Guardian Diode being set as enderio:item_material:45 (skeletal contractor) when it should be enderio:item_material:56 (guardian diode)
This bug appears to have been introduced back in August (5a1da2c). I'm actually surprised nobody has noticed it until now. Thanks for bringing this to our attention.