Rebirth of the Night (RotN)

Rebirth of the Night (RotN)

1M Downloads

[CRASH] Randomly Crashing while in multiplayer for no reason I can tell

capio13 opened this issue ยท 6 comments

commented

ISSUES NOT USING OUR TEMPLATE WILL NOT BE CONSIDERED AND WILL BE CLOSED!

Describe the crash
It happens randomly whenever I am playing, I have allocated 6 gbs to the modpack and sometimes it just randomly infinitely freezes(Even after 20 minutes it wouldn't unfreeze) when im on multiplayer, not sure if it happens on single player too.

To Reproduce
Happens randomly, no known way I know to reproduce

Crash Log
https://paste.ee/p/Rqxeq (MultiMC Link)

Info (please complete the following information):

  • Modpack Version: 2.77.1
  • Server or Singleplayer: Server
  • Version the world was created on: 2.77.1

Additional context
Add any other context about the problem here and your thoughts about what could have caused it.

commented

@bboy122 @capio13 Does this happen on 2.77.5?

commented

Describe the crash
It happens randomly whenever I am playing, I have allocated 4096 mb to the modpack (i only have 8gb of ram) and sometimes it just randomly freezes(and then closes) when I'm on multiplayer, not sure if it happens on single player too. It appears to happen more often in the aether region, and also after some play time (not before roughly 20 minutes). I have tried varying the ram up to 6 GB but it doesn't seem to improve it really.

To Reproduce
If i play i will always get a crash eventually (sometimes varies 20-60 mins approximately).

Crash Log
crash-2020-04-23_20.40.04-client.zip

Info (please complete the following information):

Modpack Version: 2.77.1
Server or Singleplayer: Server
Version the world was created on: 2.77.1

Additional context
i noticed it occurs less often on the old version of java (version 1.8.051) but more often on 1.8.251 (64 bit versions).

commented

hs_err_pid12372.log

had the same crash again on modpack version 2.77.2.1

commented

Crash Log
crash-2020-04-23_20.40.04-client.zip

Regarding this, most of the crash logs appear to be about getting a null entity, getting a null tile entity, or, the case of the last one, getting a null sound effect. One was for an entity effect, which is the same error thrown by the OP's game. No solution yet, just some debugging.

commented

hs_err_pid12372.log

had the same crash again on modpack version 2.77.2.1

This crash seemed to be caused by an error in Minecraft's EntityRenderer class while it was using lwjgl to draw entities.

commented

Closing for now.