Rebirth of the Night (RotN)

Rebirth of the Night (RotN)

1M Downloads

[BUG] Lighting breaks on grove sprites when you pick them up

DoctorNutmeg opened this issue ยท 5 comments

commented

When you pick up a grove sprite, their lighting bugs out and they go all black.

To Reproduce
Pick up a grove sprite in-game.

Expected behavior
The grove sprite model continues to react to light normally.

Screenshots
2020-08-21_00 40 06
2020-08-21_00 40 58

Info (please complete the following information):

  • Modpack Version: 2.77.5
  • Server or Singleplayer: Single Player
  • Version the world was created on: 2.77.5

Additional context
It's possible that this may be an issue with some other entities as well, though I haven't encountered that.

commented

This is a consequence of entities having multiple possible textures and being picked up with CarryOn. The same issue can be observed with Pots from Rustic. I suspect that whatever system CarryOn uses to render the entity cannot handle multiple textures based on metadata, so it just turns black.

Not sure what can be done about it, but I consider this low priority.

commented

Created CarryOn issue here: Tschipp/CarryOn#249

commented

Do you have optifine? I'm not sure this issue is on my end though. Flickering is frequent with some carried entities, because they get recreated when they're rendered. Maybe this is the same issue here?

commented

Ah, yeah, this pack has optifine.

commented

Likely OptiFine problem. Just gotta deal with it then.