[BUG] OpenGL Rendering Errors ingame
KaleThyself opened this issue ยท 3 comments
Describe the bug
After cloning the repo of RoTN from Github, I installed the pack manually into MultiMC. When launching the game and beginning to play, I was hit with multiple OpenGL errors while looking at a certain downwards angle in my world while simultaneously being able to see through multiple chunks. OpenGL Error: 1281 (Invalid value)
To Reproduce
Steps to reproduce the behavior:
- Git clone latest 3.0 Beta build of RoTN from Github.
- Launch a new world after installing with the seed 6713374663423443545
- Notice the errors and ghosting chunks immediately.
Expected behavior
I did not expect OpenGL errors to occur as the last time I encountered them was way back with SevTech: Ages.
Screenshots
Water appearing invisible as well
Info (please complete the following information):
- Modpack Version: Github repository version 3.0 of RoTN (non-Curseforge)
- Server or Singleplayer: Singleplayer
- Version the world was created on: Same as Modpack Version
Additional context
Console appears to be spammed with OpenGL errors at a high rate.
Latest Logs:
Latest Log.txt
Optifine 1.12.2 Version F5 was added manually into the loader mods.