Rebirth of the Night (RotN)

Rebirth of the Night (RotN)

1M Downloads

[BUG] OpenGL Rendering Errors ingame

KaleThyself opened this issue ยท 3 comments

commented

Describe the bug
After cloning the repo of RoTN from Github, I installed the pack manually into MultiMC. When launching the game and beginning to play, I was hit with multiple OpenGL errors while looking at a certain downwards angle in my world while simultaneously being able to see through multiple chunks. OpenGL Error: 1281 (Invalid value)

To Reproduce
Steps to reproduce the behavior:

  1. Git clone latest 3.0 Beta build of RoTN from Github.
  2. Launch a new world after installing with the seed 6713374663423443545
  3. Notice the errors and ghosting chunks immediately.

Expected behavior
I did not expect OpenGL errors to occur as the last time I encountered them was way back with SevTech: Ages.

Screenshots

2021-01-08_08 59 41

Water appearing invisible as well
2021-01-08_09 03 48

Info (please complete the following information):

  • Modpack Version: Github repository version 3.0 of RoTN (non-Curseforge)
  • Server or Singleplayer: Singleplayer
  • Version the world was created on: Same as Modpack Version

Additional context
Console appears to be spammed with OpenGL errors at a high rate.
Latest Logs:
Latest Log.txt

Optifine 1.12.2 Version F5 was added manually into the loader mods.

commented

Are VBOs on?

commented

Turning VBOs off seems to have fixed the issues.

commented

noice