Rebirth of the Night (RotN)

Rebirth of the Night (RotN)

1M Downloads

[BUG] Server Crash Upon Entity Bounding Box & Entity Player Render

CyborgPotato opened this issue ยท 4 comments

commented

Describe the bug
When playing on a server players joining are disconnected due to bounding box error
On LAN disconnected when rendering another player

To Reproduce
Start ROTN BETA server/LAN with AquaAcrobatics installed

Expected behavior
Player to join gracefully

Info (please complete the following information):

  • Modpack Version: ROTN BETA 2.0 [Pulled 17:28 Jan 9th]
  • Server or Singleplayer: Server
  • Version the world was created on: ROTN BETA 2.0 [Pulled 17:28 Jan 9th]

Additional context
It appears this is a known issue, I don't know if there are any compat problems with the latest version of Aqua but the latest 1.2 version fixes the bounding box error on client connect see Here

commented

Do not report LAN crashes or any bugs that occur on a LAN server.

commented

I shouldn't have included that. I was trying to illustrate that the issue occured on both server and LAN. I will leave out the LAN portion. Should I create a new issue or edit this accordingly?

commented

Just tested w/ Pull from Master at 17:28, mods removed from server: wildlyeat, soundreloader & LagGoggles [Yet known how to fix on my own]. LagGoggles removed on Client.

When using AquaAcrobatics version 1.1.3 on client & server I am unable to connect, client is disconnected instantly due to bounding box error on server.

Updating AquaAcrobatics to version 1.2.3 on client and server fixed this issue.

I apologize again for having mentioned LAN in the issue as it is irrelevant

commented

Just tested further, latest pull I was able to create a working server instance where mods removed from master pull for the server were soundreload & wildlyeat.

Fix for this to run was updating AquaAcrobatics to 1.2.3, LagGoggles no longer generated crashes for me either, seemed to be a red herring for me