[BUG] Falling Meteors on servers causing massive tps issues
KaleThyself opened this issue ยท 2 comments
Describe the bug
- Looking at the nyx.cfg file, there seems to be a discrepancy with the spawn rates of meteors during the day and during the night for the chance of meteors spawning every second after the gate dimension has been entered.
Rebirth-Of-The-Night/config/nyx.cfg
Line 181 in 57166ee
Rebirth-Of-The-Night/config/nyx.cfg
Line 184 in 57166ee
-
Line 184's value of
0.007
, in turn, causes meteors to spawn out of control on server worlds. On multiplayer servers, meteors are multiplied per player after each team or group of players enter the nether. -
As a result,, the server tps drops, connections turn to red bars, and the server becomes practically unplayable.
-
Also, since meteors and stars from nyx can't cross unloaded chunk borders while falling, they get stuck in the sky which obviously builds up in numbers and is the culprit of the lag caused by meteors.
To Reproduce
Steps to reproduce the behavior:
- Start exploring and loading chunks around an area on a server.
- Enter the nether on a server with at least 2-3 players who play regularly.
- Exit the nether into the overworld.
- Play for a few in-game days and nights with a base and have meteors accumulate.
- Start exploring the same loaded chunks in step 1.
- See that tons of meteors have fallen and will not stop falling, causing massive lag.
Expected behavior
I expect line 184 in the nyx.cfg file to have the value 0.0007
instead of 0.007
in order to match line 181's decimal places of 0.0001
.
Screenshots
From another player who has played RoTN 3.0 Beta 4 on a server recently.
"i had about 5 more spawns not even 30 seconds after i took the pic. the spawn rate is truely insane"
-Draganot
Info (please complete the following information):
- Modpack Version: 3.0 Beta 4
- Server or Singleplayer: Server
- Version the world was created on: 3.0 Beta 4
Additional context
-
Extensive testing was put through by a server host, another player, and myself in order to come to these conclusions above.
-
This commit by CalaMariGold was intended to lower the spawn rates of the meteors before the Beta 4 update, but it instead increased the spawn rate: a7de086