[BUG] Vanilla crit with greatswords
wabooski opened this issue · 3 comments
Describe the bug
At least when using iron & silver greatswords, instead of the 20% critical hit chance, you can get consistent criticals by using vanilla minecraft methods (jumping up, and attacking when you start falling). Haven’t tested using greatswords of other materials, but I would expect results to be similar.
To Reproduce
Steps to reproduce the behavior:
- Jump
- Fall
- Swing at opponent with greatsword whilst falling
- You should get a critical hit
Expected behavior
Every 1/5 hits should be criticals, and you should not be able to get consistent critical hits using vanilla minecraft methods.
Screenshots
Info (please complete the following information):
- Modpack Version:
- 2.77.5
- [ | ] 3.0 BETA 4
- Other:
- Server or Singleplayer:
- Server
- [ | ] Singleplayer
- Version the world was created on:
- 2.77.5
- [ | ] 3.0 BETA 4
- Other:
Additional context
This issue is no longer relevant due to the new combat mod taking precedence over vanilla combat.
Caused by the same thing as #62, relevant issue being SanAndreaP/BetterCombatRebirth#21