[BUG] Radiant trove can not be broken once placed
MysticBerry7 opened this issue · 4 comments
Describe the bug
If a radiant trove is placed in creative, it can not be broken again. The sound plays as if it is broken when punched by the player, and the particles pop out, but the block is still placed.
To Reproduce
- Place radiant trove in creative mode.
- Try to break it
- Will not break
Expected behavior
Expected behavior would be for the block to break and disappear
Screenshots
No response
Modpack Version
Other
Server or singleplayer
Singleplayer
Version the world was created on:
Other
Other...
Version 3.0.1a
Additional context
No response
I assume when Nelston is talking about intended behaviour, he’s referring to the modded MC standard of “punch storage crate/shelf/barrel to remove item”. However in Creative I think this shouldn’t be the case - my preference is that a punch in Creative always destroys the targeted block.
Granted I’m not sure if we can change this behaviour without mod code but the issue stands, I think. @TheNelston - can you clarify what you meant by WAI?
- Removing PEBKAC tag - inappropriate for issue type
this is a feature present in most mods as i pointed out earlier, and i assume it works as such in the current mod for the same reasons
my view is that it's WAI because of grief protection- if someone accidentally breaks a trove in creative, it would delete all those items (typically, storage blocks will drop their items if they are broken to avoid this exact issue)
AA currently looks to be quite inactive but it's published under MIT license so a fork could be possible if this is a big issue