Vanilla Minecraft Bricks (not the block) placed in Cyclic Hydrator makes Wool
Avalarr opened this issue ยท 4 comments
https://i.imgur.com/DF4s765.png
Bug Report
^ Problem in title
The result should be Clay, not Wool.
Steps to Reproduce (for bugs)
- Place vanilla Minecraft bricks in input slot of Cyclic Hydrator
World was created on version 3.0.8 of Sevtech Ages, and the server is currently updated to version 3.1.1.
This doesn't happen for me, even in worlds imported from 3.0.8 or on a server.
Additionally, SevTech is not doing anything to modify Hydrator recipes.
I was about to make a bug report about the Cyclic Hydrator myself since I'm having a similar issue, but since I think they may be related I will post here first.
My Hydrator was only outputting Light Grey Concrete. The first thing I put in there was Light Grey Concrete Powder, so that was correct. But the White and Grey Concrete I then tried to make also came out as Light Grey Concrete.
I come here to make a bug report and see this one so throw in a Brick in mine and it also comes out as Light Grey Concrete. So I think my Hydrator is stuck on outputting whatever it output first, which in my case was Light Grey Concrete.
But I want to do a bit more testing so mine out the Hydrator and place it down again. This time I throw in some Cobblestone which comes out as Moss Stone, which is correct. But after that anything else with a Hydrator recipe that I throw in there keeps coming out as Moss Stone.
@TheWallsPlayer, was the first thing you made in the Hydrator Wool? And could sk2048 or someone else also try making a different item after Brick and see what the output is?
Client Information
- Modpack Version: 3.1.1
- Java Version: 1.8.0_201 64bit
- Launcher Used: MultiMC
- Memory Allocated: 6GB
- Server/LAN/Single Player: Single Player
- Optifine Installed: No
- Shaders Enabled: No
World Information
- Modpack Version world created in: 3.0.8
- Additional Content Installed: ResourcePack where I changed half a dozen block textures.
I tried this out. I used a hydrator to turn bricks into clay, then tried to turn stone into cobble, which instead also produced clay.
Breaking and replacing it resets it's memory.
Sounds like this might be related to Lothrazar/Cyclic#1082
Might have missed this as I had already updated Cyclic in my test instance to try to resolve issues I ran into altering recipes as part of #3682
Will test again and see if the update is sufficient to resolve this. Update: Seems fine, multiple recipes all give correct output without having to break and replace.