Server Crash Upon Player Joining
ArcMester opened this issue ยท 4 comments
Bug Report
Server launches just fine when a player tries to connect it seems to shut downExpected Behaviour
Should connect and be able to start to playcrash-2019-06-27_23.43.36-server.txt
Possible Solution
Steps to Reproduce (for bugs)
- launch server
- try to connect to server
Logs
- Client/Server Log:
- Crash Log:
Client Information
- Modpack Version: 3.11
- Java Version:
- Launcher Used: ATL
- Memory Allocated: 4GB
- Server/LAN/Single Player: Server
- Optifine Installed: Yes
- Shaders Enabled: Yes
World Information
- Modpack Version world created in:
- Additional Content Installed:
Server Information
- Java Version:
- Operating System:
- Hoster/Hosting Solution:
- Sponge (Non-Vanilla Forge) Server:
Your server is unable to read in the Overloaded mod's config - or at least after a minute of trying it hasn't succeeded. Watchdog errors are hard to diagnose.
Have you made changes to this that may make it invalid? If so, set it back to what it was.
If not, it may have been corrupted. I would suggest rebuilding your server following the instructions in UPDATE.txt distributed with the official server files from Curseforge to ensure nothing else is affected. This will keep your world intact.
I did start a new one the world did not matter seeing how it is a new server and no one has played on it yet. The only setting i had changed were the RAM values within the launch options. Now I am getting the following crash report. I accepted the EULA and am trying to launch it again as I am typing this. This is a fantastic mod pack and i really want to play it with friends. Thank you for the help.
crash-2019-06-29_17.02.39-server.txt
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