[3.1.2] Auto Cauldron structure requires "unfamiliar item"
Stifling-Bossness opened this issue ยท 1 comments
Bug Report
The new auto cauldron structure requires an unfamiliar item, even though I'm in the creative age.
It cycles through requiring low-grade charcoal or netherrack, but it doesn't cycle the unfamiliar item.
Steps to Reproduce
- Craft auto cauldron blueprint
- Investigate blocks required
Logs
- Client/Server Log: https://gist.github.com/Stifling-Bossness/df99caa15691bd306aacbcdb3c6588f7
Client Information
- Modpack Version: 3.1.2
- Java Version: 8 221 64-bit
- Launcher Used: Twitch
- Memory Allocated: 8GB
- Server/LAN/Single Player: Singleplayer
- Optifine Installed: Yes, E4
- Shaders Enabled: Yes, ProjectLUMA
World Information
- Modpack Version world created in: 3.0.6
- Additional Content Installed:
Akashic Tome 1.2-12, LagGoggles FAT-4.6, MCMultiPart 2.5.3, Morph-O-Tool 1.2-21,
Phosphor 0.2.5, VanillaFix 1.0.10-99
What was the solution to this? I am on the latest beta version and have the same issue.
Seems like this is the problem:
{ "x": -2, "y": 0, "z": 2, "elements": [ "modularmachinery:blockoutputbus@0" ] },
It should look like this:
{ "x": -2, "y": 0, "z": 2, "elements": [ "modularmachinery:blockoutputbus@1" ] },