SevTech: Ages of the Sky

SevTech: Ages of the Sky

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Industrial saw

vnvizitiu opened this issue ยท 3 comments

commented

Context

I know it's kinda late to request this, but if possible I want to propose an industrial saw, we already have industrial variances of the mill and drying unit and such when we reach the industrial age, but from what I can tell from JEI is that there is no other way to create planks and bark (doubt bark would still be needed as often in the industrial age except maybe for hoppers) except by using the "better with mods" approach (plus all the previous ones like manual and horse powered chopper) which is cumbersome to keep it just for that specific machine. (I know that the setup is still required for the bellows and filter)

Maybe there is a different approach I'm failing to see, but it would keep in line with the progression with moving from mecanical to electronic.

Maybe it's possible to add a modular machine that does everything the saw from "better with mods" would do by using a GUI approach and using FE

commented

There is the Mekanism Precision Sawmill, but that doesn't unlock until Age 5. This leaves a gap between age 1 and 5 where there are no developments in wood processing.

Something in between would be good I think, around age 3 and fitting in with IE.

commented

Also note that Sidings are still required in some recipes and only created by the old creaky Saw. Boats and Pistons come to mind, but I'm sure there are more.

commented

basically if there were a modular machine that does what the saw does but via a gui and with pipes in and out would work great