Sevtech 3.1.2 Server Crash
TheMaddog91 opened this issue · 2 comments
Running the latest 3.1.2 Sevtech server on a CentOS7 operating system.
6 players were online when this crash occurred.
Intel Xeon E3-1245v2
4c / 8t
3.4GHz
32GB DDR3 1333 MHz
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This crash report just says the server took more than 60 seconds to tick, and at the time it crashed it was trying to generate a chunk. This does not mean it spent all of the 60 seconds on this. Without more context, or a method through which this can be reproduced, I can’t do much but put this down to chance.