SevTech: Ages of the Sky

SevTech: Ages of the Sky

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Add in Apotheosis

JackRuby1 opened this issue ยท 0 comments

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Currently, the enchanting/spawner abilities of the pack seems a bit lack luster, I feel Apotheosis would make a great addition to the modpack, having the ability to change spawners with spawn eggs, enchantments that go well above the limits of vanilla MC/what you can currently do with Astral as well. The spawner silk touch ability should be raised from 1 to something higher. The ability to use tomes to limit the range of enchants to a specific tool/piece of armor is a very handy feature to have. Currently the only way I know of to get higher enchants is via Astral, but if you do those items on a book, you don't gain the higher level enchants when adding it onto an item, it defaults back to MC's level system, but with Apotheosis added it will let you add on to it's max level.
I've done some testing myself and it looks to me like it would fit in without any problems, spawners still despawn after 400 spawns even when modified via Apotheosis, only when the Spawner Agitator is activated does it not despawn.
I would suggest turning off the ability for boss mods to spawn as that could be bad for progression, imagine running into a boss mod in age 0? In my testing, I just turned off the Deadly Module completely, and limited which mobs would be found in spawners to eliminate some of the mods bosses/overbearing mobs from being placed in them.
As for staging, the mod looks like it would all be perfect for Age 3

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