LAN Server crash when joining
Om3ga12 opened this issue ยท 1 comments
Bug Description
During the first version of this modpack a friend and I were playing together over LAN. I flew away on a volerglider and crashed within 6 seconds of leaving the island. We had both used the glider multiple times before and this was not an issue. Also noteworthy, we have downloaded the newest version released within the past 12 hours and the world still crashes once I join.Did this behavior use to work in the previous version?
The previous version is where this crash originatedSteps to Reproduce (for bugs)
- We were moments away from the first age. I was leaving to go gather cows for our home island.
- Fly off with a volerglider
- Thats about all I can remember as this originally happened at least 1.5 weeks ago
Logs
- Client/Server Log: The game crashed whilst exception in server tick loop
Error: java.lang.NullPointerException: Exception in server tick loop
Exit Code: -805306369 - Crash Log: https://pastebin.com/tBhBbKVU
Client Information
- Modpack Version: 3.2.0 Alpha 2 I think? Has crashed upon loading since the first version of this modpack.
- Java Version: Mine: Version 8 Update 261, build 1.8.0_261-b12 His: Version 8 Update 261, build 1.8.0_261-b12 ( Not sure if i gathered the right info)
- Launcher Used: Native? Twitch?
- Memory Allocated: He has 7737, I have 8192
- Server/LAN/Single Player: LAN
- Optifine Installed: No
- Shaders Enabled: No
World Information
- Modpack Version world created in: First version 3.2.0 I think?
- Additional Content Installed: None
Server Information
- Java Version: Stated above under client information.
- Operating System: Both Windows
- Hoster/Hosting Solution: ?
- Sponge (Non-Vanilla Forge) Server: ?
If I did not understand any of these question correctly please let me know, as I would be happy to correct or add information. I typically check the issues page about once a day.