SevTech: Ages of the Sky

SevTech: Ages of the Sky

1M Downloads

LAN Server crash when joining

Om3ga12 opened this issue ยท 1 comments

commented

Bug Description

During the first version of this modpack a friend and I were playing together over LAN. I flew away on a volerglider and crashed within 6 seconds of leaving the island. We had both used the glider multiple times before and this was not an issue. Also noteworthy, we have downloaded the newest version released within the past 12 hours and the world still crashes once I join.

Did this behavior use to work in the previous version?

The previous version is where this crash originated

Steps to Reproduce (for bugs)

  1. We were moments away from the first age. I was leaving to go gather cows for our home island.
  2. Fly off with a volerglider
  3. Thats about all I can remember as this originally happened at least 1.5 weeks ago

Logs

  • Client/Server Log: The game crashed whilst exception in server tick loop
    Error: java.lang.NullPointerException: Exception in server tick loop
    Exit Code: -805306369
  • Crash Log: https://pastebin.com/tBhBbKVU

Client Information

  • Modpack Version: 3.2.0 Alpha 2 I think? Has crashed upon loading since the first version of this modpack.
  • Java Version: Mine: Version 8 Update 261, build 1.8.0_261-b12 His: Version 8 Update 261, build 1.8.0_261-b12 ( Not sure if i gathered the right info)
  • Launcher Used: Native? Twitch?
  • Memory Allocated: He has 7737, I have 8192
  • Server/LAN/Single Player: LAN
  • Optifine Installed: No
  • Shaders Enabled: No

World Information

  • Modpack Version world created in: First version 3.2.0 I think?
  • Additional Content Installed: None

Server Information

  • Java Version: Stated above under client information.
  • Operating System: Both Windows
  • Hoster/Hosting Solution: ?
  • Sponge (Non-Vanilla Forge) Server: ?

If I did not understand any of these question correctly please let me know, as I would be happy to correct or add information. I typically check the issues page about once a day.

commented

This issue sounds like it was not a LAN problem but an issue with worldgen that we have fixed in the latest version. If you have not already done so, I would suggest updating to Alpha 4 or later.