SevTech: Ages of the Sky

SevTech: Ages of the Sky

1M Downloads

Saving the world severly lags the server

Crydsch opened this issue ยท 0 comments

commented

Bug Description

The server lags severely every few seconds.
The console constantly spams "Can't keep up!",
even though the CPU usage never hits 100%. (usually around 50%-80%).
There are ~6 clients online at a time.

I tried to find issues with the spark profiler (the only change made to the pack)
and found that saving the world takes forever. The generated profile is linker further down.
This performance hit seems to come from some map-hashing.

Did this behavior use to work in the previous version?

Can't tell, we only started playing on the newest version. (3.1.7)

Steps to Reproduce (for bugs)

Play for about 3 Weeks.
Some of us are quite far away from the others.
Some have reached Age 4 others are still in 2.

Logs

Client Information

  • Modpack Version:
  • Java Version: 1.8.0_271-b09
  • Launcher Used: MultiMC with recommended java args
  • Memory Allocated: differs, 5G-8G
  • Server/LAN/Single Player: Selfhosted Server, clients connect over the internet, some over LAN
  • Optifine Installed: no
  • Shaders Enabled: no

World Information

  • Modpack Version world created in: 3.1.7
  • Additional Content Installed: only the spark tickprofiler

Server Information

  • Java Version: 1.8.0_271-b09
  • Operating System: Win10
  • Hoster/Hosting Solution: selfhosted
  • Sponge (Non-Vanilla Forge) Server: no