Freezes SevTech: Ages of the Sky
ConGamePass opened this issue · 1 comments
Bug Description
Hello. Excuse me that I am writing to you in messages for the sake of living, I do not know exactly where to write. Excuse me in advance for the English I used google translate. Such a problem. I play on the SevTech: Ages of the Sky assembly via CurseForge, the assembly worked like clockwork. But somewhere in the middle of the Bronze Age, the game became very dependent for 3-4 seconds every 2-3 seconds, 5-7 minutes after the start of the world. I changed all the settings, allocated more RAM did not help.
Did this behavior use to work in the previous version?
I started playing on the latest 3.2.1, so I don’t know
Logs
(https://github.com/DarkPacks/SevTech-Ages/files/6216408/2021-03-28-2.log.gz)
Client Information
- Modpack Version: 3.2.1
- Java Version: 1.8.0.281 (64bit)
- Launcher Used: CurseForge
- Memory Allocated: 5024 and more
- Server/LAN/Single Player: Single Player
- Optifine Installed: No
- Shaders Enabled: No
World Information
- Modpack Version world created in: 3.2.1
- Additional Content Installed: -
@ConGamePass: hello! 👋
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