SevTech: Ages of the Sky

SevTech: Ages of the Sky

1M Downloads

World not rendering properly when playing on servers (3.2.3 -BETA)

lele92007 opened this issue ยท 9 comments

commented

Bug Description

The world do not render properly when playing on a server.
It dosen't seem to be the case when playing in singleplayer.
When you update the chunk it does even werider things

Did this behavior use to work in the previous version?

Not tested

Steps to Reproduce (for bugs)

  1. Create a server running SevTech : Ages 3.2.3
  2. Connect to this server using the same sevtech version
  3. You should be able to experience the bug

Logs

https://gist.github.com/lele92007/9227805894a71fd1bd68e96f994bb8cd

Client Information

  • Modpack Version: 3.2.3
  • Java Version: 8u311
  • Launcher Used: MultiMC and CurseForge
  • Memory Allocated: tested with 4gb and 8+gb
  • Server/LAN/Single Player: Server (the bug is clientside)
  • Optifine Installed: No
  • Shaders Enabled: No

World Information

  • Modpack Version world created in: 3.2.3
  • Additional Content Installed: Nothing

Server Information

  • Java Version: 16
  • Operating System: ubuntu headless (pterodactyl)
  • Hoster/Hosting Solution: own server
commented

I'm currently testing with 3.2.1

commented

This is the behaviour you would expect to see if connecting to a vanilla server.

As you claim to be using Java 16 on your server, which is incompatible with Forge for 1.12.2, I suspect this is what you've done - if you upload your server logs I can tell you for sure.

commented

Still happens in 3.2.1

commented

Same thing happens when the server is running java 8

commented

How are you launching the server?

commented

java -Xms128M -Xmx30000M -jar minecraft_server.1.12.2.jar

commented

minecraft_server.1.12.2.jar

This is the vanilla Minecraft server. Forge needs it to be present to patch it.

You need to launch the forge jar. See the start script for an example.

commented

bug3
bug2
bug1
bug4
A few sreens of what it looks like

commented

This was the cause of the bug, closing the issue.