World not rendering properly when playing on servers (3.2.3 -BETA)
lele92007 opened this issue ยท 9 comments
Bug Description
The world do not render properly when playing on a server.
It dosen't seem to be the case when playing in singleplayer.
When you update the chunk it does even werider things
Did this behavior use to work in the previous version?
Not tested
Steps to Reproduce (for bugs)
- Create a server running SevTech : Ages 3.2.3
- Connect to this server using the same sevtech version
- You should be able to experience the bug
Logs
https://gist.github.com/lele92007/9227805894a71fd1bd68e96f994bb8cd
Client Information
- Modpack Version: 3.2.3
- Java Version: 8u311
- Launcher Used: MultiMC and CurseForge
- Memory Allocated: tested with 4gb and 8+gb
- Server/LAN/Single Player: Server (the bug is clientside)
- Optifine Installed: No
- Shaders Enabled: No
World Information
- Modpack Version world created in: 3.2.3
- Additional Content Installed: Nothing
Server Information
- Java Version: 16
- Operating System: ubuntu headless (pterodactyl)
- Hoster/Hosting Solution: own server
This is the behaviour you would expect to see if connecting to a vanilla server.
As you claim to be using Java 16 on your server, which is incompatible with Forge for 1.12.2, I suspect this is what you've done - if you upload your server logs I can tell you for sure.
minecraft_server.1.12.2.jar
This is the vanilla Minecraft server. Forge needs it to be present to patch it.
You need to launch the forge jar. See the start script for an example.