Chunks not loading
Zeek-AZ opened this issue ยท 3 comments
Bug Description
When I load into a newly created server none of my chuncks are loading correctly. Everything is invisible until I destroy or sometimes place a block, then part of the chunk will load.
Did this behavior use to work in the previous version?
No other previous version used.
Steps to Reproduce (for bugs)
1.start server
2.logged into server
3.No textures in the chuncks load
Logs
- Client Log:https://pastebin.pl/view/eeb23ecd
- Server Log: https://pastebin.pl/view/64a8697f
- Crash Log:
Client Information
- Modpack Version:3.1.7
- Java Version:Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51
- Launcher Used:Minecraft Launcher with Forge 14.23.5.2860
- Memory Allocated:6GB
- Server/LAN/Single Player:Server
- Optifine Installed:No
- Shaders Enabled:tried with and without shades on, made no difference
@Zeek-AZ: hello! ๐
This issue is being automatically closed because it does not follow the issue template.
Your server log makes clear you are starting a vanilla server. A modded server produces thousands of lines of output before loading the world.
I gave the following reply on your previous issue report; please stop spamming.
There are significant issues with your client setup evident from your logs. You indicate you only included the mods folder, but this is useless on its own - you will also need the configuration, resources and scripts.
Your client also indicates it is connecting to a vanilla server:
[09:51:42] [Netty Client IO #0/INFO] [FML]: [Netty Client IO #0] Client side vanilla connection established
And this is exactly the behaviour we would expect to see when connecting to a vanilla server as the client is expecting a modified protocol.
I suggest you use a launcher such as multimc to setup the client and follow the guide for setting up a server. If you need assistance, it would be best to ask on Discord at https://discord.gg/darkosto rather than opening issues here.