SevTech: Ages of the Sky

SevTech: Ages of the Sky

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Abyssalcraft shadow mobs become invisible in Hunting Dimension

Yadakk opened this issue ยท 1 comments

commented

Bug Description

Any Abyssalcraft shadow mob (shadow creature, shadow monster, shadow beast) becomes invisible when spawned in shadow dimension naturally (by converting Hunting Dimension biome to darklands) or by spawning manually. If you hit shadow mob, you can see it for a second.

Did this behavior use to work in the previous version?

Didn't play previous version

Steps to Reproduce (for bugs)

Youtube video: https://www.youtube.com/watch?v=PnSmhwg5DFY

  1. Enter Hunting Dimension using portal or commands
  2. Convert Hunting Dimension biome to darklands using Creeping Moss and wait for shadow mobs to spawn or summon them using /summon command

Logs

Logs: https://pastebin.com/5xg736Vp

Client Information

  • Modpack Version: 1343 (options.txt) 3.2.3 (ATLauncher)
  • Java Version: Version 8 Update 361 (build 1.8.0_361-b09)
  • Launcher Used: ATLauncher
  • Memory Allocated: 8GB
  • Server/LAN/Single Player: Single Player
  • Optifine Installed: No
  • Shaders Enabled: No

World Information

  • Modpack Version world created in: 1343 (options.txt) 3.2.3 (ATLauncher)
  • Additional Content Installed: No
commented

Same