SevTech: Ages of the Sky

SevTech: Ages of the Sky

1M Downloads

game crashed whilst exception in server tick loop error: java.util.concurrentmodificationexception

Kazusaaaaa opened this issue ยท 4 comments

commented

Bug Description

Attempt to reload the world after messing up something in the game, but crash at building terrain part, giving a server tick loop error. Tried restoring with backups but all crashed the same way.

Did this behavior use to work in the previous version?

it worked the previous time I open the world

Steps to Reproduce (for bugs)

1.open game
2.open world
3.building terrain
4.game crash

Logs

Client Information

  • Modpack Version: 3.2.3
  • Java Version: jre1.8.0_341
  • Launcher Used: CurseForge
  • Memory Allocated: 8192MB
  • Server/LAN/Single Player:Single player
  • Optifine Installed: No
  • Shaders Enabled: No

World Information

  • Modpack Version world created in:3.2.3
  • Additional Content Installed: No
commented

Hey, have you found a solution to this problem?

commented

@kelirious No solution found, I asked my friends around and post the problem online, so far no clue at all on how to fix this

commented

You should be able to fix this issue by updating SevPatches to v1.11.1 available here: https://github.com/DarkPacks/SevPatches/releases/tag/1.11.1

This fix is still being tested, and may introduce issues; please report any weirdness you observe using this patch.

If nothing comes up in testing, I will upload it to CurseForge sometime in the new year.

This is not the same as the issue reported by @kelirious however.

commented

@sam-kirby i also have a problem with a server tick loop, it says in crash logs. Where do i insert this jar file? In the mods?