ImmersiveEngineering Mixer - rendering block exception
Lorismere opened this issue ยท 2 comments
Bug Description
Hey, it seems that after the ImmersiveEngineering mixer converted all black water into crude oil it crashed rendering the machine.
I am not 100% sure if it happened right at the moment it hit 100% crude oil or after/before but about that time.
Mixer was connected to a fluid storage tank which pushes black water into the machine, but no output fluid tank was placed yet.
output setting was bottom fluid only
Don't know if it would happen in any previous versions we started our server 4 days ago on 5.0.7
ModLoader Forge 47.3.30/Forge 47.3.33
using curseforge betaloader to directly start the game
edit: Server itself is running stable
Did this behavior used to work in the previous version?
Unknown
If you answered Yes above...
No response
Steps to Reproduce (for bugs)
build Mixer
connect with power
fill with black water via fluid tank -> pipe -> mixer
output setting: bottom fluid only
add charcoal
let run full with oil
don't extract the oil
Client/Server Log:
No response
Crash Log:
Minecraft crash log while starting with launcher https://gist.github.com/Lorismere/429a1e5e566053c504c362cd393b94dc
build/crash log with curseforge direct launch https://gist.github.com/Lorismere/d8e6e301c1f7de10184a987c41c601ae
Modpack Version world created in:
5.0.7
Additional Content Installed?
No response
Modpack Version:
5.0.7
Java Version:
v17.0.8
Launcher Used:
CurseForge
Memory Allocated:
16416
Single Player/LAN/Server:
Server
Optifine Installed:
No
Shaders Enabled:
Yes
I've investigated this more and figured out what's going on, the Cyclic Fluid Cables are forcefully pushing fluids into the machine even when it's full. This is causing the crash and the world to be stuck in a crash loop.
I can't fix this and Immersive Engineering has released their final 1.20.1 update and won't fix it either. I'm sorry for the trouble